﻿package mortal.game.net.command
{
    import Framework.MQ.*;
    import Message.Public.*;
    import mortal.game.manager.*;
    import mortal.game.net.broadCast.*;

    public class ErrorMsgCommand extends BroadCastCall
    {

        public function ErrorMsgCommand(param1:Object)
        {
            super(param1);
            return;
        }// end function

        override public function call(param1:MessageBlock) : void
        {
            var _loc_2:* = param1.messageBase as SErrorMsg;
            MsgManager.systemError(_loc_2);
            return;
        }// end function

    }
}
